Bachelor of Screen Arts - Animation Major

Creative Media

A course by

SIT

A three-year degree program to develop creativity and technical skills in 2D and 3D animation, digital storytelling, and screen arts, preparing graduates for careers in the animation and media industries.

STUDY FREE
$ENQUIRE

Interested in this course? Enquire now for Domestic & International pricing

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Free study? Yep, it’s possible. Find out if you qualify.


This course starts anytime

NZQA Level 7 Certification (360 Credits)

Study Level

Advanced

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Blended study

This is a mix of online learning & face-to-face sessions

Invercargill / Hyflex, Invercargill

It will take a total of 3 years

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Develop practical skills in 2D, 3D, and VFX animation

Graduate with technical proficiency in industry-standard animation processes, encompassing both digital and physical techniques, and utilize popular software to create animated works.

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Create narrative-driven animated projects

Design and manage character- and story-centric animated projects, applying principles of storytelling and audience engagement.

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Demonstrate problem-solving and creative collaboration

Work effectively in teams and individually, managing creative projects through all production stages and applying critical thinking to solve creative and technical challenges.

What You're Signing Up For

The Bachelor of Screen Arts - Animation Major immerses students in the creative and technical world of animation for film, media, and digital storytelling. Spanning three years (360 credits), students develop hands-on skills in 2D, 3D, and visual effects animation, character and story development, as well as essential project management and collaborative practices using industry-standard tools and software. The program aims to produce graduates with a multidisciplinary approach, equipping them for versatile roles in screen arts industries.

Course Content

  • 2D and 3D animation production
  • Character development and storytelling
  • Principles of animation and movement studies
  • Stop-motion, VFX animation styles
  • Studio and digital drawing
  • Storyboarding and animatics
  • Audio techniques for creative industries
  • Visual effects compositing
  • Project management and collaborative workflow
  • Industry practices and critical research

What you need to know first

University Entrance - NCEA Level 3 (with 14 credits each in 3 approved subjects)

Literacy – 10 credits at Level 2 or above (5 in reading, 5 in writing)

Numeracy – 10 credits at Level 1 or above

Mature entry: 20 years of age with evidence of aptitude/work experience or equivalent qualification

Submission of a portfolio of creative work (e.g. artwork, animation, film, game design)

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What sort of industry will this job lead to

  • Animation

  • Film and Television

  • Digital Media

  • Creative Arts

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Future employment opportunities might be

  • 2D animator

  • 3D animator

  • Motion graphics artist

  • Storyboard artist

  • Visual effects artist

  • Digital content creator

  • Animation studio team member