Bachelor of Creative Technologies - Game Art

Creative Media

A three-year degree focusing on the creation of game environments, characters, and immersive experiences through digital arts and design. Students develop technical and creative skills for the games industry, culminating in group industry-standard game projects.

NZ$12,300

inc GST

Enquire about international pricing


This course starts anytime

NZQA Level 7 Certification (420 Credits)

Study Level

Advanced

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Online study

Flexible online learning from anywhere

Media Design School, Auckland

It will take a total of 3 years

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Develop interactive digital experiences and games

Design and produce 2D and 3D visual assets, game environments, and characters, contributing to the creation of complete games.

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Apply creative problem solving and design principles

Use theory and creative skills to solve production problems and innovate in game art design.

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Collaborate within interdisciplinary teams

Work with programmers and other artists to develop industry-standard game projects in a studio-simulated environment.

What You're Signing Up For

The Bachelor of Creative Technologies - Game Art at Media Design School at Strayer trains students to become professional digital artists for games. Covering 2D/3D asset creation, concept art, environment and character design, and collaborative game production, it enables graduates to enter the competitive games industry with both technical proficiency and professional portfolio experience. The programme offers full-time and part-time options, and can be studied online or on-campus.

Course Content

  • 3D Modelling and 2D/3D Visual Asset Creation
  • Basic Theories, Philosophies, and History of Technology
  • Game Design Principles
  • Art and Design Foundation
  • 2D Visual Asset Generation
  • 3D Visual Asset Generation
  • Game Production Foundation
  • Game Studies and Creative Technologies
  • Technical Art (I & II)
  • People and Games
  • Rapid Game Prototype
  • Advanced 3D Modelling
  • Real Time Animation
  • Professional Practice and Communication
  • World Design
  • Game Project: PreProduction, Alpha, Gold
  • Portfolio Presentation and Critique

What you need to know first

NCEA Level 3, CIE or IB University Entrance, or Level 4+ qualification from a related discipline (not required for students 20+ years old)

Portfolio: General Portfolio (3D models or visualisations favoured)

Language and BYOD (device) requirements

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What sort of industry will this job lead to

  • Game Development

  • Digital Art and Design

  • Creative Industries

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Future employment opportunities might be

  • Character Artist

  • Environment Artist

  • Technical Artist

  • Game Artist

  • Animator

  • Game Project Lead